Playfrog creator guides

Where to publish your web game

If you are wondering where to publish your web game, Playfrog is built for static HTML5 games made with coding agents. Your agent can publish the game directly from the project folder. You do not need to create an account, configure a hosting service, or change the game code first.

Tell your agent:

> Publish this game to Playfrog.

Playfrog returns a public play page, a link for claiming the game, and credentials your agent can use for later updates. Publishing and updates are free. Players open the game in their browser and can share its Playfrog page. The agent chooses the supported method available in its environment: CLI, remote MCP, or HTTP. Browser upload is also available.

Choose your guide

What can be published?

The game must be static browser content with an index.html at the top level. HTML, JavaScript, CSS, images, audio, and other browser assets can be included. If a framework creates a dist or build folder, publish that folder rather than the source directory.

CLI and browser uploads can contain up to 50 MB. Connector uploads carry files inline and are limited to 8 MB.

What happens after publishing?

Share the returned play_url with players. Open the claim_url within seven days to keep the game online permanently and add it to the public gallery. Keep the manage credential private. Your agent can use it to update the same game without changing its public URL.

Publish your browser game or read the complete Playfrog documentation.